Image © Gamesingear CC BY-SA 3.0
How cool would it be for both you and your students if you could teach them the required curriculum via video games! Well you can!
The following sections contain examples, for each gaming console, of how you can use video games in authentic learning scenarios (or at least in engaging ways, prior to students then applying the learnt skills in more authentic situations) within your classroom!
The following sections contain examples, for each gaming console, of how you can use video games in authentic learning scenarios (or at least in engaging ways, prior to students then applying the learnt skills in more authentic situations) within your classroom!
Classroom & Game Parallels
Fancy setting up the routines of your class so that students draw parallels between the learning cycle that occurs in the classroom and the learning cycle that occurs when playing a video game? Be fascinated by the ideas discussed by Paul Anderson of Bozeman High School in Montana, USA, in his TEDx Talk and "level up" your next cohort of students! Check it out!
Image © Rocket Jump: Video Game High School
Nintendo
English, Mathematics, Science, Design, Creativity & Technology and Health & Physical Education are just a few learning areas that the Nintendo Wii and DS/DS3 can be used in!
Check out all of the ideas for using Mario Kart, WiiFit, Bowling, Cooking Mama, Super Mario Bros, The Legend of Zelda, Princess Peach DS and many other popular titles!
Check out all of the ideas for using Mario Kart, WiiFit, Bowling, Cooking Mama, Super Mario Bros, The Legend of Zelda, Princess Peach DS and many other popular titles!
Windows & Mac
There are a myriad of video games for both Windows and Mac that students can use both in the classroom and at home that are both fun and educational, both old and new school.
Check out some of the ideas and get playing today!
Check out some of the ideas and get playing today!
Image: PhOtOnQuAnTiQuE CC BY-NC-ND 2.0
X-Box
English, Mathematics, Health & Physical Education and Inquiry Units are just a few learning areas that schools can utilise the power of the X-Box 360 and X-Box One to unlock student learning and engagement!
Check out all of the teaching and learning ideas for using an X-Box in combination with Microsoft Kinect.
Check out all of the teaching and learning ideas for using an X-Box in combination with Microsoft Kinect.
Image © Microsoft
Additional Resources
Looking for more ideas? Check out Games & Learning.
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